The Obsidian Meridian mural built in Palworld

Palworld Build · Python Grid Project

The Obsidian Meridian

A massive Palworld mural built on Forgotten Island using painted wall pieces, a spreadsheet-style blueprint, and a Python grid to keep the text from turning into a disaster.

Location
Forgotten Island
Coordinates
-449, -44
Full mural
134×29 blocks
Title panel
49×29 blocks

What Sparked It

Walls as pixels

Before The Obsidian Meridian, I had already been messing around with giant painted-wall builds in Palworld. The wall-painting update made me realize I could treat walls like pixels, so I started putting huge images out in the world just to see how far I could push it.

At first it was just fun builds and random ideas. Then it turned into, “wait, I can make these big enough to become actual landmarks on the map.”

The Obsidian Meridian came from that same idea, but the text was too big to wing it by eye. That is where the Python grid came in.

Earlier giant painted-wall build in PalworldEarlier painted-wall structure built into the Palworld landscapeEarlier large-scale painted-wall experiment in PalworldAnother earlier painted-wall build in Palworld

One Wall Piece = One Pixel

The simple rule

The main idea was simple: one wall piece in Palworld equals one pixel in the design.

That meant the mural could be planned like a grid. If a square in the blueprint said a certain color, that wall piece in-game needed to be painted that color.

Once I had that relationship figured out, the build stopped being one huge guessing game and became something I could follow row by row.

Close-up showing individual painted wall pieces in the Palworld mural

Python Grid / Blueprint

Taking the guesswork out

I used Python to turn the title into a block-by-block blueprint.

The script generated the layout for the 49×29 title panel, with each square in the blueprint matching one painted wall piece in Palworld. The letters were built from a reusable pixel-style font, then exported into a spreadsheet I could follow row by row.

The script gave me a blueprint that took the guesswork out of placing tiles.

Generated 49 by 29 title panel blueprint for The Obsidian Meridian
Original spreadsheet blueprint used to build The Obsidian Meridian title panel

The Actual Blueprint

The build artifact

This is the actual blueprint that was generated and followed to build the mural in-game.

Each square represents one wall piece. Each letter in the square represents the color that wall piece needed to be painted. It is not a mockup or a recreated example; this was the working layout used during the build.

Panel size: 49×29

Letter height: 7 blocks

Letter spacing: 1 block


THE: rows 3–9

OBSIDIAN: rows 12–18

MERIDIAN: rows 21–27

Try the Blueprint

Make your own wall-piece grid

Type up to three lines and the generator will map them into the same 49×29 blueprint format I used for The Obsidian Meridian. Each square in the preview represents one painted wall piece in Palworld.

Live blueprint

Download the exact grid currently shown below.

Supported characters: A–Z, 0–9, spaces, and basic punctuation. Lines wider than 45 blocks are left out of the preview.

Final Palworld Build

Building it for real

The final build took several hours across planning, building, and painting.

I had to plan the dimensions for the artwork next to the title, build the full wall structure in Palworld, and then paint each wall piece based on the blueprint. The grid did not make that part instant, but it made the work possible to follow without constantly guessing where everything belonged.

Finished Obsidian Meridian mural in PalworldAngled view of The Obsidian Meridian mural in Palworld

What I Like About It

Dumb, useful, and very me

This is the kind of project I like because it sits right between being dumb and being useful.

It is a giant mural in Palworld, which is ridiculous. But the way I got there used real planning: grid logic, reusable letters, color symbols, coordinates, and a script that turned an idea into something I could actually build.